Remoting, Server side Activation

Jun 19, 2009 at 6:49 AM


Is it possible to get Unity involved in the Server Side Activation process of a Remoting call?

I would like certain dependencies injected when an object gets created server side.




Jun 19, 2009 at 5:18 PM

There's nothing built into Unity to do this. There's nothing stopping it either, but I haven't touched remoting for about six years, so I don't have any suggestions on how to hook it in.