i'm probably looking in the wrong place, but i can't seem to use the convention based mappings..
I've added the latest version of unity using nuget
then I tried this code:
// register all your components with the container here
// it is NOT necessary to register your controllers
AllClasses.FromLoadedAssemblies(), //uses reflection
MappedTo.MatchingInterface, //Matches Interfaces to implementations by name
It looks like it can't find MappedTo.MatchingInterface, so my app won't compile.
I also downloaded the source of unity 3 and can't find it either.. am I looking in the wrong place?