Mar 28, 2008 at 1:11 PM
Is there any way to make this class public? It sure would be handy with my PropertyMapping extension. :)
Mar 28, 2008 at 6:29 PM
I'm really leery of making it public right now. It hasn't been tested in any way outside of how I'm using it right now, and if is public that means that we need to doc it, which we don't have time for.

On the other hand, you have the source, so the p&p stormtroopers won't be bashing down the door if you copy the code out into your own public class. ;-)

Mar 28, 2008 at 10:03 PM
Edited Mar 29, 2008 at 2:30 AM

I agree we can compile and modify code ourselves.

However, once EntLib 4 and Prism start leveraging a given version of Unity, I'd rather be able to extend it than have to modify source code in order for it to do what I need.